Showing posts with label Lightning Returns: FFXIII. Show all posts
Showing posts with label Lightning Returns: FFXIII. Show all posts

Tuesday, January 7, 2014

LRFF13 Ultimania Interview Translations Pt.1 [Spoilers!]

So, it's certainly been a while since I've posted something here.

I received a request on my FF Wiki talk page to translate the scans of the interview included in the LRFF13 Ultimania which have been posted here:
http://www.mognetcentral.com/threads/some-pictures-from-lightning-returns-ultimania.808/
As the interview goes on for a few pages, I have decided to post the translations here. I've translated the first two pages, but unfortunately the subsequent pages are too blurry to be read accurately and I can't find alternate images. Please let me know if you find better scans/images~

Page 1
[We wanted to include content to make it so Lightning would be loved for 10 years to come.]

Q1 - When did you start working on the final installment?
A1 Kitase: Formally, we started after the final DLC of 13-2 (Requium of the Goddess) was released in May of 2012.
Toriyama: Not everything was made clear in the DLC so we had always wanted to tell Lightning's story with another piece.

Q2 - In comparison to when [the series] started, it seems this installment was produced rather quickly.
A2 Kitase: We thought players would forget the story if there was too long of a gap, so we set a goal of one year. At the time, it was still quite difficult to make the open-world maps you see now, but thanks to tremendous efforts of the staff, we were able to create a final product that exceeded expectations.
Toriyama: The shortened production time also had to do with the timing of the transition from PS3 and Xbox 360 to next-gen hardware. The concept of "time management" in this installment perfectly mirrored the situation we faced in producing a game while next-gen hardware was right around the corner (laughs).
Kitase: Which is to say, we were able to bring the FF13 series neatly to a close on current-gen hardware.

Q3 - Why was it titled "Lightning Returns FFX13" and not "FF13-3"?
A3 Kitase: If we put a "3" in the title, it would be hard for new players to get into. We wanted to avoid creating such a hurdle and allow as many people experience the game [with new emotions] as possible.

Q4 - Kitase-san, what kind of a piece did you want to create this time?
A4 Kitase: What I originally said to Toriyama was: "While Lightning is popular among fans, I think there are players who can't get into her 'cold' personality. So that Lightning will continue to be loved for 10 years to come, for the final installment, I would like for there to be content that allows players to develop an affinity for her. In that sense, secret ending included, I believe the piece turned out just as I hoped it would.
[TL: Kitase uses the word クール (cool) to describe Lightning, but unlike in English, the word can also mean things like 'cold-hearted' which is probably what he meant.] 

Page 2
Producer: Yoshinori Kitase (Representative works: FF5, FF6, FF7, FF8, FF10, FF13, FF13-2, Dissidia FF, FF Type-0, Chrono Trigger)
Director: Motomu Toriyama (FF10, FF10-2, FF12, FF12 Revenant Wings , FF13, FF13-2, Blood of Bahamut)
Game Design Director: Yuji Abe (FF13, FF13-2, Kingdom Hearts 2, Kingdom Hearts 2 Final Mix+)

Insider secrets of the current installment:

  • This time, we went all around the world for PR. Overseas, we were interviewed by everyday fans and owners of fan sites alike, as well as invited to interact at events. In October of 2013, we met lots of fans in New York. When I returned to Japan and saw the news about the PS4 going on sale, I was surprised! Why, the first person in the world to purchase a PS4 was a guy we had met in New York! - Kitase
  • The DLC garb "Moogle Queen" was originally designed to have kittens and we had even created a polygon model for it. But, after considering overseas animal rights and ethics, we used Moogles, which are imaginary animals of an imaginary world, instead. Also, a number of battle lines had to be scrapped. It was unfortunate we couldn't let you hear the Sakamoto Maaya's wonderful performance, but let's take this opportunity to introduce a few of those lines to you. - Toriyama
    • "How does it feel to lose to a kitten?" *in a sadistic voice*
    • "I've got kittens on my side" *just as it says*
    • [Picture too blurry, can't see it]
    • "Let me sharpen my claws"
    • [Can't read this one either]
  • The locked ability on the Miqo'te Dress, Magic Slash, has both physical and magical properties and is favorable when both Deprotect and Deshell have been cast. It can be quite amazing when both are active, but as it is affected by both physical and magical defense there are times when its damage drops dramatically, as well... - Abe
Q5 - Please tell us how Abe-san, who had been in charge of battle planning, came to be the director of game design for this installment.
A5 Abe: I was the first one to bring a proposal to the consultation meeting held right after development had begun. It was brief, condensed version of what was to become the model for the game, which I created based on the concept I heard from Toriyama. I was put in charge of game design since the game developed around it.
Toriyama: Of course we didn't put him in charge just because he happened to be the first to submit a proposal (laughs). Even before the consultation, I had asked him, "would you use your experience of constructing the battle system in the previous installments to design something that unifies the game as a whole?"

[The "World Driven" concept moves the world and changes the player's experience.]

Q6 - What kind of a concept did Toriyama-san suggest in the beginning?
A6 Toriyama: The key words were "World Driven." For this installment, I wanted to make it so the changes in the world around the player would alter their gaming experience. I also wanted to create a world that utilizes a network connection to loosely connect players and have them go about their business with the awareness that there are others out there. In the FF13 series, the first installment was "Story Driven", the second was "Player Driven", so with the world in mind, this time we went with "World Driven". As such, we considered what would make for a good key element in a setup that drives the world. What came from that was the concept of "time".
Abe: With that concept in mind, we had come up with the idea of time counting down and saving the world within that time limit, but the "Doomsday Clock" I happened to see on the news, was a big inspiration. I learned that the clock, depicted how close humanity was approaching extinction, and it would progress or regress based on the state of the world. I thought it was interesting. When I heard about the concept from Toriyama, what came to mind was that "world movement = time" and the fact that it was connected with the Doomsday Clock created the concept of "Time Management"
Kitase: Looking back at the FF13 Series, we heard that people wanted to be able to explore more freely since the first installment. As such, perhaps it was only right that we implemented the concept of Time Management, which would allow for players to freely decide how to progress.
Toriyama: However... [something about the countdown to the end of the world being hard on players that want to play at their own pace...]

To be continued...

Wednesday, July 17, 2013

Lightning in FFXIV

It's official! According to what was just posted on the official Japanese LRFF13 site, Lightning will be summoned to Eorzea to participate in a FFXIV F.A.T.E event.



Furthermore, the following gear will be given as rewards. Males will get Snow's outfit and females will get Lightning's outfit.


More Lightning Returns Translations

I'm not entirely sure where this one is from (Famitsu?) but boy, do they love their exclamation marks!!

Left box at the top of the page:
No idea, seems like some sort of comment by the magazine.

Right box at the top of the page:
ジャンル/RPG
あと数日で崩壊する世界で人々を救うため立ち上
がる!!ライトニングの最後の戦い!!
Genre/RPG
She takes her stand to save the people in a world that will be destroyed in just a few days!! Lightning's final battle!!

Text to the right:
の存在が明らかに!!最新作速報!!
The existence of _____ made clear!!* New Product Newsflash!!

*Text is cut off :(. Must not be very important or just something referring to what is on the page, though...

Top left:
ウェアチェンジで能力もチェンジデス!
Change your clothes to change your abilities!

Black box to the left:
闘技場で一攫千金!?
Getting rich quick at the Colosseum!?
闘技場は享楽の都市ユスなーんにある娯楽宮殿で、ライトニングは挑戦者として参戦できる!!
対戦表の相手に勝つと、「エクスポーション」などの賞品がもらえるのだ!
Lightning can participate as a contender at the Colosseum at the "Palace of Amusement" in the City of Pleasure, Yusnaan!! If she defeats opponents on the competition table, she can receive prizes such as "X-Potions"

時間帯で対戦相手が変化!!
Your opponents change based on the time of day!!

闘技場では時間帯によって対戦相手が変わる、戦いたい相手が出現する時間帯に参加しよう!!
At the Colosseum, opponents change based on the time of day, so try participating at a time when the opponent you want to fight appears!!

強い相手ほど賞品も豪華に!!
The stronger the opponent the more extravagant the prize!!

参加するとアナウンスが流れ戦闘開始!!勝つともらえる賞品は相手の実力によって異なる!!
When you participate and a broadcast the start of battle!! The prizes you can receive from winning change depending on the strength of your opponent!!

Bottom left box:
アクション要素が強い本作!!戦闘では敵の攻撃に対し、カウンターも可能です!!
A piece with lots of action elements!! You can counter your opponent's attacks in battle, too!!

Blue text unreadable - basically comments about what you can do in battle.

バトルの迫力ものすげーし!!
The battles are so intense, too!!

Top middle picture:
魔力を高める新ウェア 黒魔道士
A new garb to strengthen magical attacks Black Mage

Text box below:
ウェア(衣装)を変えてバトルを勝ち抜こう!!
Change your wear (garments) to get through battles!!
新たなウェアは2種類!!「黒魔道士」は本作オリジナルで、「ミコッテの服」は「FFXIV」とのコラボウェアだ!!
There are two new sets of wear!! "Black Mage" is original to this product, and the "Miqo'te Outfit" is collab-wear from "FFXIV"!!

Bottom images:
バトル終了時はセクシーピーズでキメッ!!
Battles are finished off with this SEXY POSE!!

Text on Lightning (right):
ネコみみライトニングに変身!!
Transform into cat-eared Lightning!!
ファイナルファンタジーXIVとのコラボウェア ミコッテの服
Collab-wear from Final Fantasy XIV the Miqo'te Outfit

Lightning Returns News in the Latest Famitsu


Well, I'm probably late to the party, but here are some translations of the two page spread on Lightning Returns: Final Fantasy XIII published in the latest Famitsu (July 17, 2013).

Along the left:
これから発売!ゲーム情報◆ライトニングリターンズファイナルファンタジーXIII
Coming soon! Game information◆Lightning Returns: Final Fantasy XIII
魅惑のウェアで敵を悩殺!?
Bewitching enemies with captivating wear!?

Top left image:
ミコッテの服に身を包み挑発的な微笑みを浮かべる解放者
The savior dressed in her Miqo'te wear flashing a provocative smile.

『ファイナルファンタジーXIV:新生エオルゼア』とのコラボレーションや、バトルとストーリーの新情報をお届け!
We bring you the latest on the collaboration with Final fantasy XIV: A Realm Reborn, as well as battle and story!

Bottom left paragraph:
雷光SCOOP
Lightning Scoop
『ライトニング リターンズ ファイナルファンタジーXIII』(以下、『LRFFXIII』)は『FFXIII』と『FFXIII-2』の終篇にあたる作品。主人公は、滅び行く世界で人々の魂を導く”解放者”、ライトニングだ。
"Lightning Returns Final Fantasy XIII" (henceforth "LRFFXIII") is the conclusion to "FFXIII" and "FFXIII-2". The protagonist will be Lightning, the "savior" that guides the souls of people in a world headed for destruction.

今回の記事で最初に紹介するのは、彼女は着用するウェアのひとつ、”ミコッテの服”。これは、FINAL FANTASY GO THERE"と銘打たれた、『FF』シリーズ作品間のコラボレーション計画のひとつ。このキャンペーンでは、『LRFFXIII』、『FFXIV:新生エオルゼア』、そして『FFX/X-2 HDリマスター』の3作品を中心に、さまざまな連携を行うという。
The first thing that will be introduced in this article will be one of the garbs she will be wearing, the "Miqo'te Outfit". This is one of the collaborative efforts between products in the FF series bearing the label "FINAL FANTASY GO THERE". For this campaign, there will be connections centering around the following three products: "LRFFXIII", "FFXIV: ARR" and "FFX/X-2 HD Remaster".

Bottom left image:
宮殿にこもってなんにもしない太守のかわりにね
In the stead of the viceroy who stays cooped up in his palace and does nothing, you see.

Top middle images:
ウェアの入手方法
How to obtain the costume.
ミコッテの服や、付随する装備品は、ゲーム内のあるクエストをクリアーすると手に入る。
The Miqo'te Outfit and accompanying equipment can be obtained after clearing quest(s) within the game.

Middle paragraph:
大きな耳と尾を持つ種族・ミコッテ
Miqo'te, the race with large ears and a tail.

ミコッテとは、『FFXIV:新生エオルゼア』に登場する種族のひとつ。その容姿を、耳や尾に至るまで忠実に再現したのが、ミコッテの服だ。なお、このウェアを着用してのバトルでは、勝利ポーズやファンファーレなどが『FFXIV:新生エオルゼア』のものに変化。ちなみに、リムサ・ロミンサ制式剣やリムザ・ロミンサ紋章盾といった、エオルゼアの世界で用いられている武具も、ウェアと同時に入手できる。
Miqo'te is one of the races that appears in "FFXIV:ARR". The Miqo'te Outfit is a faithful recreation of their figure, all the way down to their ears and tail. Furthermore, wearing this garb in battle will cause the victory pose and flourish to change to that of "FFXIV: ARR". Incidentally, arms used in the world of Eorzea such as
a Limsa Lominsan Sword and a Limsa Lominsan crest bearing shield may be obtained at the same time as the garb.*

*They sword and shield seem to be variations of these?
http://mooglebox.com/entries/storm-lieutenant's-cutlass.php
http://mooglebox.com/entries/maelstrom-escutcheon.php

Bottom right image:
お姉ちゃん、もうスノウを解放してあげたら?鬱陶しい死人の想い出から 開放してあげなよ
Onee-chan, why don't you liberate Snow already. Liberate him from his depressing memories of that dead person.

Right image:
Wear ミコッテの服
Wear Miqo'te's Outfit

Bottom right paragraph:
ライトニングを姉と呼ぶルミナ
Lumina who calls Lighting her sister.

ライトニングの姉であるセラを彷彿させる容姿の少女、ルミナ。ライトニングを「お姉ちゃん」と呼ぶ樣子は、セラとルミナのあいだに因縁があることをうかがわせる。一方、セラの婚約者であるスノウに対しては、辛口の発言が多い。スノウは、ルミナのことを知っているようだが・・・・・・。
Lumina, the girl who bears a striking resemblance to Lightning's sister, Serah. Her calling Lightning "Onee-chan" causes one to ask if the fates of Serah and Lumina are somehow intertwined. On the other hand, she makes many critical comments of Sera's fiancée, Snow. However, it seems that Snow knows about Lumina...